@immadummee47 wrote:
Was reading on reddit about an idea and I had an idea on top of that and wondering what you all think of it and would you play it.
It’s basically an idea that could be used in a new ‘dynamic escalations mode’ where you kill one target then the game randomly chooses another target on the map with its own kill conditions LIVE.
The player could choose from a 2, 3, 4 or 5 target mission. If IOI puts enough algorithms in it, it can potentially never have the same contract twice. You’ll literally be playing it on the fly. If you restart, new random targets + kill conditions. So it’s LIVE contracts.
Maybe have an option with an added timer if the player chooses?Of course with this type of mode, we would need more gear compared to now. Maybe open it up and let players take all gear and deal with the targets as they come.
I think it would be an interesting mode where you literally play it blind and you can’t restart (kinda like how the elusive targets were for us when they first were released) because restarting would randomize the targets again. It’s kinda like patient zero where patients were getting infected all over the hospital.
Would you play it? Sound interesting as side content to what we already have? Or meh?
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